100 rogues android5/31/2023 Jean-Christophe Collet, a DevTeam member who discovered the game while working for a Parisian Unix company, says he was enthralled by "the sheer complexity of the situations you could get into, and the way that there was no 'right way' to get out of them." Surrounded by Orcs, for example, you could incinerate most of them with your Wand of Lightning, but the blast would likely ricochet off the opposite wall and crisp you, too. In Nethack, at any point, anything seems possible. You can even lay cockatrice eggs, too - usable as hand grenades of instant paralysis. (Usenet wags dubbed this maneuver "wielding the rubber chicken.") If you have a wand of Polymorph and also wear a Ring of Polymorph Control, you can actually turn yourself into a cockatrice, and explore the dungeon in that deadly form. If you kill one, then pick it up with gloves, you can wield its body like a flail, instantly turning monsters to stone when you bash them with it. The aforementioned cockatrice, for example, could turn you into stone, but that is only the beginning. With every object, tool, weapon and creature imbued with a wealth of attributes, every situation has endless potential. Even more key, Pixel Rogue comes with the kind of infinite, constant, emergent possibilities that made Nethack so great: It's perhaps a bit too difficult, and you are likely to die dozens of times before even getting past the first gooey boss monster, but the gameplay experience is so smooth, seamless, and speedy, it's still a pleasure to zip through numerous levels in a few minutes time before meeting your almost certain doom. While not as quirky and eccentric as 100 Rogues, another favorite, Pixel Dungeon is perfectly designed for the mobile experience, with a user (and thumb)-friendly UI, and appealing, easy to understand graphics. Pixel Dungeon is so far the best rogue-like I've ever played on mobile (available for both iOS and Android), and I've tried quite a lot. I basically started my career writing about and for games with this story on the birth Nethack, the legendary "rogue-like" RPG created in the 90s, and after twenty-plus years of gaming, I'm still looking for worthy successors to that open source, collaboratively created classic.
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